Abnormal SIM Simulation Center - G3 Building
不正常市民模擬中心G3病棟

Angel said to Vampire "Boss, this is sexual harassment!!!" Anyway we got only abnormal things here.
天使對吸血鬼說:社長你性騷擾!!! 反正這裡就是沒有正常的東西啦~

~~Sim3 Only~~

Sorry I'm not taking reques.

All poses are poselist included
動作盒中皆已包含動作列表

*2012.6.19 Announcement: You can retexture or do some mesh adjustment of my stuff. But please inform me after you released your retextured one. Also sign the credits of me.*
*2012.6.26 Announcement: You are free to comment in Chinese, Japanese or English. No other language please.*
*2013.1.30 UPDATE: You can find all my downloads at tab My Stuff*
*2013.?.? Announcement: NEVER EVER ask me about how to install package files. Read this.*

January 6, 2013

Next Project: You Are Real (Progress)

2/3 done of male......

Vessels revised asymmetrically


Hand details revised


Foot not done yet.




How do I work in Blender...






Not only for Male....
Female and child version will also be available.
So keep patient~~~~~~


5 comments:

  1. I can't wait to see this. I can't help out as I don't have the skill but just think of me helping in spirit.

    ReplyDelete
  2. Will you add Keratin effect to the body too?

    ReplyDelete
    Replies
    1. No. There are Four reasons I decided not to add keratin to the body.
      First, the body keratin is more unobvious than face.
      Second, due to the UV size limitation, it's very hard to add keratin on the body. Ok I can add it if I set the UV size to 8192x8192. But even so it won't give you clear keratin in game. All of them will be blurred.
      Third, Teen~Elder share the same normal map, so it's impossible to set their keratin strength separately.
      Fourth, according to my method using for converting bump map to normal map, I need higher polys than I did for face keratin. 256x polys almost crashed my laptop and I think much highers will explode it...........

      Delete
    2. Well... I added keratin to the body. lol
      So good~~~~~~~~

      Delete
  3. Keep up the great work Buhu! This shows just how much bump-mapping changes a lot.

    ReplyDelete