Abnormal SIM Simulation Center - G3 Building

Angel said to Vampire "Boss, this is sexual harassment!!!" Anyway we got only abnormal things here.
天使對吸血鬼說:社長你性騷擾!!! 反正這裡就是沒有正常的東西啦~

~~Sim3 Only~~

Sorry I'm not taking reques.

All poses are poselist included

*2012.6.19 Announcement: You can retexture or do some mesh adjustment of my stuff. But please inform me after you released your retextured one. Also sign the credits of me.*
*2012.6.26 Announcement: You are free to comment in Chinese, Japanese or English. No other language please.*
*2013.1.30 UPDATE: You can find all my downloads at tab My Stuff*
*2013.?.? Announcement: NEVER EVER ask me about how to install package files. Read this.*

November 19, 2012

Environment Lighting Tweaks Updated to v4.0

Updated to v4.0
See here.

I'm satisfied with the color now.
However, there's some limits when game rendering the color gradient at night so this is also my limit that I can accept the new grey and blue night settings. Otherwise the sky will look too bright and no good at night.

This ENV Lighting Tweak will not be updated for a long time...I guess.
(But every time I said this, I updated it the next day...... )

v4.0 Blue Night (Clear/PartlyCloudy Transition with Snow)

v4.0 Highlight/Shadow contrast in different weather type.


  1. @Three thousands years of Cat
    Can I make a special request?
    Can you normalize the Supernatural Full Moon? To make it a realistic Full Moon night? I dislike the way EA did, by make it desaturated and over-bloom. I like a brighter night during full moon for the outdoor and may be indoor too (from the window light). The full moon night color will be varied....like yours, and plus EA default full moon color.

    1. Sorry but there's no way to make various light intensity for different moon phases. Also, I don't know how to remove the green-blue tint in the full moon.
      However, if you want to adjust the bloom and the lightness of the full moon night, you can simply edit the "lighting" setting file by yourself just as what I wrote in the tutorial. [Lighting1] is used for full moon.